Tuesday, February 22, 2011

On Allegories...

Greetings, everyone!
I would like to compliment you all on a wonderful period of allegory presentations. The two groups I will be commenting/questioning are Nick and Jeremy and Lizz and Sarah.

Nick, Jeremy:
I enjoyed the soundtrack, it helped everything maintain the reverence and awe that Lehi's dream deserves. I also loved your idea of using icons of contemporary culture to represent the allegory. What comes to mind is the clip you used from The Ten Commandments with the masses of people traveling. Why did you choose to have some of the icons be more literal representations than others? Why did you choose to represent the mists of darkness with the tidal wave from Poseidon?

Lizz, Sarah:
A very creative selection for your media. I don't normally think of board games as forms of media, but it makes complete sense once I take time to consider the possibility. Why was the board designed the way it was? It seemed to represent life jumping back and forth between a "good" track and an "evil" track. There was very little there that dealt with the gray areas we often find ourself in? How could you change the game to improve that point? I also like the idea of the game cards. Life often feels random, though everything eventually resolves itself to help us stay on our journey. Perhaps the heaven side's cards could be a bit more weighted in terms of what their net results were.

Again, eveyone, great work!

- Mont

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